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| KinematicTrkBands (const KinematicBandsParameters ¶meters) |
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| KinematicTrkBands (const KinematicTrkBands &b) |
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bool | instantaneous_bands () const |
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double | get_turn_rate () const |
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void | set_turn_rate (double val) |
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double | get_bank_angle () const |
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void | set_bank_angle (double val) |
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double | own_val (const TrafficState &ownship) const |
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double | time_step (const TrafficState &ownship) const |
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std::pair< Vect3, Velocity > | trajectory (const TrafficState &ownship, double time, bool dir) const |
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Public Member Functions inherited from larcfm::KinematicRealBands |
| KinematicRealBands (double min, double max, bool rel, double mod, double step, bool recovery) |
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| KinematicRealBands (double min, double max, double step, bool recovery) |
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| KinematicRealBands (const KinematicRealBands &b) |
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double | get_min () const |
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double | get_max () const |
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bool | get_rel () const |
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double | get_mod () const |
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double | get_step () const |
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bool | get_recovery () const |
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void | set_min (double val) |
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void | set_max (double val) |
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void | set_rel (bool val) |
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void | set_mod (double val) |
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void | set_step (double val) |
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void | set_recovery (bool flag) |
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double | min_val (const TrafficState &ownship) const |
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double | min_rel (const TrafficState &ownship) const |
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double | max_val (const TrafficState &ownship) const |
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double | max_rel (const TrafficState &ownship) const |
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bool | check_input (const KinematicBandsCore &core) |
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bool | kinematic_conflict (KinematicBandsCore &core, const TrafficState &ac, Detection3D *detector, double alerting_time) |
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int | length (KinematicBandsCore &core) |
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Interval | interval (KinematicBandsCore &core, int i) |
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BandsRegion::Region | region (KinematicBandsCore &core, int i) |
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int | rangeOf (KinematicBandsCore &core, double val) |
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void | reset () |
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void | force_compute (KinematicBandsCore &core) |
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std::vector< TrafficState > const & | peripheralAircraft (KinematicBandsCore &core, int alert_level) |
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double | timeToRecovery (KinematicBandsCore &core) |
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std::vector< BandsRange > const & | ranges (KinematicBandsCore &core) |
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double | compute_resolution (KinematicBandsCore &core, int alert_level, bool dir) |
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bool | preferred_direction (KinematicBandsCore &core, int alert_level) |
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double | last_time_to_maneuver (KinematicBandsCore &core, const TrafficState &ac) |
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void | toIntervalSet (IntervalSet &noneset, const std::vector< Integerval > &l, double scal, double add, double min, double max) |
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virtual void | none_bands (IntervalSet &noneset, Detection3D *conflict_det, Detection3D *recovery_det, const TrafficState &repac, int epsh, int epsv, double B, double T, const TrafficState &ownship, const std::vector< TrafficState > &traffic) |
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virtual bool | any_red (Detection3D *conflict_det, Detection3D *recovery_det, const TrafficState &repac, int epsh, int epsv, double B, double T, const TrafficState &ownship, const std::vector< TrafficState > &traffic) |
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virtual bool | all_red (Detection3D *conflict_det, Detection3D *recovery_det, const TrafficState &repac, int epsh, int epsv, double B, double T, const TrafficState &ownship, const std::vector< TrafficState > &traffic) |
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bool | all_green (Detection3D *conflict_det, Detection3D *recovery_det, const TrafficState &repac, int epsh, int epsv, double B, double T, const TrafficState &ownship, const std::vector< TrafficState > &traffic) |
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bool | any_green (Detection3D *conflict_det, Detection3D *recovery_det, const TrafficState &repac, int epsh, int epsv, double B, double T, const TrafficState &ownship, const std::vector< TrafficState > &traffic) |
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virtual double | resolution (Detection3D *conflict_det, Detection3D *recovery_det, const TrafficState &repac, int epsh, int epsv, double B, double T, const TrafficState &ownship, const std::vector< TrafficState > &traffic, bool dir) |
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std::string | toString () const |
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std::string | toPVS (int prec) const |
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Public Member Functions inherited from larcfm::KinematicIntegerBands |
bool | no_conflict (Detection3D *conflict_det, Detection3D *recovery_det, double B, double T, double B2, double T2, bool trajdir, double tsk, const TrafficState &ownship, const std::vector< TrafficState > &traffic) const |
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void | kinematic_bands_combine (std::vector< Integerval > &l, Detection3D *conflict_det, Detection3D *recovery_det, double tstep, double B, double T, double B2, double T2, int maxl, int maxr, const TrafficState &ownship, const std::vector< TrafficState > &traffic, const TrafficState &repac, int epsh, int epsv) const |
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bool | any_los_aircraft (Detection3D *det, bool trajdir, double tsk, const TrafficState &ownship, const std::vector< TrafficState > &traffic) const |
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int | first_green (Detection3D *conflict_det, Detection3D *recovery_det, double tstep, double B, double T, double B2, double T2, bool trajdir, int max, const TrafficState &ownship, const std::vector< TrafficState > &traffic, const TrafficState &repac, int epsh, int epsv) const |
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bool | all_int_red (Detection3D *conflict_det, Detection3D *recovery_det, double tstep, double B, double T, double B2, double T2, int maxl, int maxr, const TrafficState &ownship, const std::vector< TrafficState > &traffic, const TrafficState &repac, int epsh, int epsv, int dir) const |
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bool | any_conflict_aircraft (Detection3D *det, double B, double T, bool trajdir, double tsk, const TrafficState &ownship, const std::vector< TrafficState > &traffic) const |
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void | instantaneous_bands_combine (std::vector< Integerval > &l, Detection3D *conflict_det, Detection3D *recovery_det, double B, double T, double B2, double T2, int maxl, int maxr, const TrafficState &ownship, const std::vector< TrafficState > &traffic, const TrafficState &repac, int epsh, int epsv) |
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bool | red_band_exist (Detection3D *conflict_det, Detection3D *recovery_det, double tstep, double B, double T, double B2, double T2, bool trajdir, int max, const TrafficState &ownship, const std::vector< TrafficState > &traffic, const TrafficState &repac, int epsh, int epsv) const |
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bool | any_int_red (Detection3D *conflict_det, Detection3D *recovery_det, double tstep, double B, double T, double B2, double T2, int maxl, int maxr, const TrafficState &ownship, const std::vector< TrafficState > &traffic, const TrafficState &repac, int epsh, int epsv, int dir) const |
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bool | all_instantaneous_red (Detection3D *conflict_det, Detection3D *recovery_det, double B, double T, double B2, double T2, int maxl, int maxr, const TrafficState &ownship, const std::vector< TrafficState > &traffic, const TrafficState &repac, int epsh, int epsv, int dir) |
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bool | any_instantaneous_red (Detection3D *conflict_det, Detection3D *recovery_det, double B, double T, double B2, double T2, int maxl, int maxr, const TrafficState &ownship, const std::vector< TrafficState > &traffic, const TrafficState &repac, int epsh, int epsv, int dir) |
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