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| Point (double x, double y, double z) |
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Point | mkX (double X) const |
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Point | mkY (double Y) const |
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Point | mkZ (double Z) const |
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Point | Hat () const |
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Point | Neg () const |
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Point | Add (const Point &v) const |
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Point | Sub (const Point &v) const |
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Point | Scal (double k) const |
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Point | linear (const Velocity &v, double t) const |
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std::string | toString () const |
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std::string | toString (int prec, const std::string &xUnits, const std::string &yUnits, const std::string &zUnits) const |
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std::string | toStringUnits (const std::string &xUnits, const std::string &yUnits, const std::string &zUnits) const |
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std::vector< std::string > | toStringList () const |
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std::string | toStringNP () const |
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std::string | toStringNP (int precision) const |
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std::string | toStringNP (int precision, const std::string &xUnits, const std::string &yUnits, const std::string &zUnits) const |
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| Vect3 (const double xx=0, const double yy=0, const double zz=0) |
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| Vect3 (const Vect2 &v, const double vz) |
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virtual | ~Vect3 () |
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Vect3 | mkX (double nx) |
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Vect3 | mkY (double ny) |
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Vect3 | mkZ (double nz) |
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bool | isZero () const |
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bool | almostEquals (const Vect3 &v) const |
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bool | almostEquals2D (const Vect3 &v, double horizEps) const |
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bool | almostEquals (const Vect3 &v, INT64FM maxUlps) const |
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bool | within_epsilon (const Vect3 &v2, double epsilon) const |
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Vect3 | operator+ (const Vect3 &v) const |
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Vect3 | operator- (const Vect3 &v) const |
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Vect3 | operator- () const |
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Vect3 | operator* (const double k) const |
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double | operator* (const Vect3 &v) const |
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bool | operator== (const Vect3 &v) const |
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bool | operator!= (const Vect3 &v) const |
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Vect3 | ScalAdd (const double k, const Vect3 &v) const |
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Vect3 | AddScal (double k, const Vect3 &v) const |
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Vect3 | PerpR () const |
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Vect3 | PerpL () const |
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Vect3 | linear (const Vect3 &v, double t) const |
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Vect3 | linearByDist2D (double track, double d) const |
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Vect2 | vect2 () const |
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Vect3 | Hat () const |
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Vect3 | cross (const Vect3 &v) const |
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bool | parallel (const Vect3 &v) const |
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Vect3 | Add (const Vect3 &v) const |
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Vect3 | Sub (const Vect3 &v) const |
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Vect3 | Neg () const |
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Vect3 | Scal (double k) const |
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double | dot (const double x, const double y, const double z) const |
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double | dot (const Vect3 &v) const |
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double | sqv () const |
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double | norm () const |
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double | det2D (const Vect3 &v) const |
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double | dot2D (const Vect3 &v) const |
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double | sqv2D () const |
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double | norm2D () const |
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Vect3 | Hat2D () const |
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double | cyl_norm (const double d, const double h) const |
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double | distanceH (const Vect3 &w) const |
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double | distanceV (const Vect3 &w) const |
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std::string | toString () const |
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std::string | toString (int precision) const |
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std::string | toStringNP (const std::string &xunit, const std::string &yunit, const std::string &zunit) const |
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std::string | toStringNP (const std::string &xunit, const std::string &yunit, const std::string &zunit, int precision) const |
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std::string | formatXYZ (const std::string &pre, const std::string &mid, const std::string &post) const |
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std::string | formatXYZ (int prec, const std::string &pre, const std::string &mid, const std::string &post) const |
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std::string | toPVS () const |
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std::string | toPVS (int precision) const |
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bool | isInvalid () const |
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static const Point & | ZEROP () |
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static const Point & | INVALIDP () |
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static Point | mk (const Vect3 &v) |
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static Point | mk (const Vect2 &v, double alt=0.0) |
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static Point | mk (double x, double y, double z) |
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static Point | make (double x, double y, double z) |
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static Point | make (double x, const std::string &unitsX, double y, const std::string &unitsY, double z, const std::string &unitsZ) |
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static Point | parse (const std::string &str) |
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static Vect3 | mk (double x, double y, double z) |
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static Vect3 | makeXYZ (double x, std::string ux, double y, std::string uy, double z, std::string uz) |
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static Vect3 | mkXYZ (double x, double y, double z) |
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static Vect3 | make (double x, double y, double z) |
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static Vect3 | make (double x, const std::string &xunits, double y, const std::string &yunits, double z, const std::string &zunits) |
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static double | tcpa (const Vect3 &so, const Vect3 &vo, const Vect3 &si, const Vect3 &vi) |
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static const Vect3 & | ZERO () |
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static const Vect3 & | INVALID () |
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static Vect3 | parse (const std::string &s) |
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This class represents a point or a 3-dimensional vector. This class contains methods to make the printing of Vect3's be more appropriate for a position (units of length), instead of the abstract Vect3 which has no natural units.