Merging handler.
#include <Handlers.hpp>
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bool | mergingSpeedChange = false |
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Public Attributes inherited from EventHandler< CognitionState_t > |
std::string | eventName |
| event name
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execState_e | execState |
| current execution state for this handler
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std::list< std::shared_ptr< EventHandler< CognitionState_t > > > | children |
| list of child handlers
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float | priority |
| current execution priority
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float | defaultPriority |
| user defined priority for this handler
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◆ Execute()
- Parameters
-
- Returns
- retVal_e
We just keep track of merging. This ensures we don't execute unnecessary handlers during merging.
Reimplemented from EventHandler< CognitionState_t >.
◆ Initialize()
◆ Terminate()
The documentation for this class was generated from the following file: