10 #if FW_ENABLE_TEXT_LOGGING
32 this->m_FatalReceive_InputPort[port].
init();
37 this->m_FatalReceive_InputPort[port].
setPortNum(port);
39 #if FW_OBJECT_NAMES == 1
43 this->m_objName.toChar(),
46 this->m_FatalReceive_InputPort[port].setObjName(portName.
toChar());
63 return &this->m_FatalReceive_InputPort[portNum];
72 Fw::PassiveComponentBase(compName)
122 void FatalHandlerComponentBase ::
#define FW_NUM_ARRAY_ELEMENTS(a)
number of elements in an array
#define PRI_PlatformIntType
PlatformAssertArgType FwAssertArgType
PlatformIndexType FwIndexType
void init()
Object initializer.
const char * toChar() const
void format(const CHAR *formatString,...)
write formatted string to buffer
Auto-generated base for FatalHandler component.
Svc::InputFatalEventPort * get_FatalReceive_InputPort(FwIndexType portNum)
void FatalReceive_handlerBase(FwIndexType portNum, FwEventIdType Id)
Handler base-class function for input port FatalReceive.
virtual void FatalReceive_handler(FwIndexType portNum, FwEventIdType Id)=0
Handler for input port FatalReceive.
FatalHandlerComponentBase(const char *compName="")
Construct FatalHandlerComponentBase object.
FwIndexType getNum_FatalReceive_InputPorts() const
virtual ~FatalHandlerComponentBase()
Destroy FatalHandlerComponentBase object.