28 #if FW_OBJECT_TO_STRING == 1
30 #if FW_OBJECT_NAMES == 1
33 PlatformIntType status = snprintf(buffer,
static_cast<size_t>(size),
"InputPort: %s->%s", this->m_objName.toChar(),
34 this->isConnected() ? this->m_connObj->getObjName() :
"None");
39 (void)snprintf(buffer,size,
"%s",
"Unnamed Input port");
PlatformIntType NATIVE_INT_TYPE
int PlatformIntType
DefaultTypes.hpp provides fallback defaults for the platform types.
C++-compatible configuration header for fprime configuration.