10 #if FW_ENABLE_TEXT_LOGGING 
   32       this->m_cmdResponseIn_InputPort[port].
init();
 
   37       this->m_cmdResponseIn_InputPort[port].
setPortNum(port);
 
   39 #if FW_OBJECT_NAMES == 1 
   43         this->m_objName.toChar(),
 
   46       this->m_cmdResponseIn_InputPort[port].setObjName(portName.
toChar());
 
   56       this->m_framedIn_InputPort[port].
init();
 
   61       this->m_framedIn_InputPort[port].
setPortNum(port);
 
   63 #if FW_OBJECT_NAMES == 1 
   67         this->m_objName.toChar(),
 
   70       this->m_framedIn_InputPort[port].setObjName(portName.
toChar());
 
   80       this->m_schedIn_InputPort[port].
init();
 
   85       this->m_schedIn_InputPort[port].
setPortNum(port);
 
   87 #if FW_OBJECT_NAMES == 1 
   91         this->m_objName.toChar(),
 
   94       this->m_schedIn_InputPort[port].setObjName(portName.
toChar());
 
  104       this->m_bufferAllocate_OutputPort[port].
init();
 
  106 #if FW_OBJECT_NAMES == 1 
  110         this->m_objName.toChar(),
 
  113       this->m_bufferAllocate_OutputPort[port].setObjName(portName.
toChar());
 
  123       this->m_bufferDeallocate_OutputPort[port].
init();
 
  125 #if FW_OBJECT_NAMES == 1 
  129         this->m_objName.toChar(),
 
  132       this->m_bufferDeallocate_OutputPort[port].setObjName(portName.
toChar());
 
  142       this->m_bufferOut_OutputPort[port].
init();
 
  144 #if FW_OBJECT_NAMES == 1 
  148         this->m_objName.toChar(),
 
  151       this->m_bufferOut_OutputPort[port].setObjName(portName.
toChar());
 
  161       this->m_comOut_OutputPort[port].
init();
 
  163 #if FW_OBJECT_NAMES == 1 
  167         this->m_objName.toChar(),
 
  170       this->m_comOut_OutputPort[port].setObjName(portName.
toChar());
 
  180       this->m_framedDeallocate_OutputPort[port].
init();
 
  182 #if FW_OBJECT_NAMES == 1 
  186         this->m_objName.toChar(),
 
  189       this->m_framedDeallocate_OutputPort[port].setObjName(portName.
toChar());
 
  199       this->m_framedPoll_OutputPort[port].
init();
 
  201 #if FW_OBJECT_NAMES == 1 
  205         this->m_objName.toChar(),
 
  208       this->m_framedPoll_OutputPort[port].setObjName(portName.
toChar());
 
  225     return &this->m_cmdResponseIn_InputPort[portNum];
 
  236     return &this->m_framedIn_InputPort[portNum];
 
  247     return &this->m_schedIn_InputPort[portNum];
 
  265     this->m_bufferAllocate_OutputPort[portNum].
addCallPort(port);
 
  279     this->m_bufferDeallocate_OutputPort[portNum].
addCallPort(port);
 
  293     this->m_bufferOut_OutputPort[portNum].
addCallPort(port);
 
  307     this->m_comOut_OutputPort[portNum].
addCallPort(port);
 
  321     this->m_framedDeallocate_OutputPort[portNum].
addCallPort(port);
 
  335     this->m_framedPoll_OutputPort[portNum].
addCallPort(port);
 
  338 #if FW_PORT_SERIALIZATION 
  347         Fw::InputSerializePort* port
 
  355     this->m_bufferDeallocate_OutputPort[portNum].registerSerialPort(port);
 
  361         Fw::InputSerializePort* port
 
  369     this->m_bufferOut_OutputPort[portNum].registerSerialPort(port);
 
  375         Fw::InputSerializePort* port
 
  383     this->m_comOut_OutputPort[portNum].registerSerialPort(port);
 
  389         Fw::InputSerializePort* port
 
  397     this->m_framedDeallocate_OutputPort[portNum].registerSerialPort(port);
 
  408       Fw::PassiveComponentBase(compName)
 
  493     return this->m_bufferAllocate_OutputPort[portNum].
isConnected();
 
  504     return this->m_bufferDeallocate_OutputPort[portNum].
isConnected();
 
  515     return this->m_bufferOut_OutputPort[portNum].
isConnected();
 
  526     return this->m_comOut_OutputPort[portNum].
isConnected();
 
  537     return this->m_framedDeallocate_OutputPort[portNum].
isConnected();
 
  548     return this->m_framedPoll_OutputPort[portNum].
isConnected();
 
  646     return this->m_bufferAllocate_OutputPort[portNum].
invoke(
 
  661     this->m_bufferDeallocate_OutputPort[portNum].
invoke(
 
  676     this->m_bufferOut_OutputPort[portNum].
invoke(
 
  692     this->m_comOut_OutputPort[portNum].
invoke(
 
  708     this->m_framedDeallocate_OutputPort[portNum].
invoke(
 
  723     return this->m_framedPoll_OutputPort[portNum].
invoke(
 
  738     this->m_guardedPortMutex.
lock();
 
  744     this->m_guardedPortMutex.
unLock();
 
  751   void DeframerComponentBase ::
 
  752     m_p_cmdResponseIn_in(
 
  770   void DeframerComponentBase ::
 
  780     compPtr->framedIn_handlerBase(
 
  787   void DeframerComponentBase ::
 
  796     compPtr->schedIn_handlerBase(
 
#define FW_NUM_ARRAY_ELEMENTS(a)
number of elements in an array
 
#define PRI_PlatformIntType
 
PlatformAssertArgType FwAssertArgType
 
PlatformIndexType FwIndexType
 
void init()
Initialization function.
 
Drv::PollStatus invoke(Fw::Buffer &pollBuffer)
Invoke a port interface.
 
void addCallPort(InputByteStreamPollPort *callPort)
Register an input port.
 
Status associated with the received data.
 
Enum representing a command response.
 
void init()
Object initializer.
 
const char * toChar() const
 
void init()
Initialization function.
 
void addCallPort(InputBufferGetPort *callPort)
Register an input port.
 
Fw::Buffer invoke(U32 size)
Invoke a port interface.
 
void addCallPort(InputBufferSendPort *callPort)
Register an input port.
 
void invoke(Fw::Buffer &fwBuffer)
Invoke a port interface.
 
void init()
Initialization function.
 
void addCallPort(InputComPort *callPort)
Register an input port.
 
void init()
Initialization function.
 
void invoke(Fw::ComBuffer &data, U32 context)
Invoke a port interface.
 
void format(const CHAR *formatString,...)
write formatted string to buffer
 
void unLock()
unlock the mutex and assert success
 
void lock()
lock the mutex and assert success
 
Auto-generated base for Deframer component.
 
FwIndexType getNum_bufferDeallocate_OutputPorts() const
 
virtual void unLock()
Unlock the guarded mutex.
 
void set_bufferDeallocate_OutputPort(FwIndexType portNum, Fw::InputBufferSendPort *port)
Connect port to bufferDeallocate[portNum].
 
void bufferDeallocate_out(FwIndexType portNum, Fw::Buffer &fwBuffer)
Invoke output port bufferDeallocate.
 
FwIndexType getNum_framedIn_InputPorts() const
 
FwIndexType getNum_cmdResponseIn_InputPorts() const
 
void framedDeallocate_out(FwIndexType portNum, Fw::Buffer &fwBuffer)
Invoke output port framedDeallocate.
 
virtual void lock()
Lock the guarded mutex.
 
void set_framedDeallocate_OutputPort(FwIndexType portNum, Fw::InputBufferSendPort *port)
Connect port to framedDeallocate[portNum].
 
void set_framedPoll_OutputPort(FwIndexType portNum, Drv::InputByteStreamPollPort *port)
Connect port to framedPoll[portNum].
 
virtual void schedIn_handler(FwIndexType portNum, U32 context)=0
Handler for input port schedIn.
 
virtual ~DeframerComponentBase()
Destroy DeframerComponentBase object.
 
void bufferOut_out(FwIndexType portNum, Fw::Buffer &fwBuffer)
Invoke output port bufferOut.
 
Svc::InputSchedPort * get_schedIn_InputPort(FwIndexType portNum)
 
DeframerComponentBase(const char *compName="")
Construct DeframerComponentBase object.
 
FwIndexType getNum_bufferOut_OutputPorts() const
 
Fw::Buffer bufferAllocate_out(FwIndexType portNum, U32 size)
Invoke output port bufferAllocate.
 
FwIndexType getNum_comOut_OutputPorts() const
 
virtual void cmdResponseIn_handler(FwIndexType portNum, FwOpcodeType opCode, U32 cmdSeq, const Fw::CmdResponse &response)=0
Handler for input port cmdResponseIn.
 
Drv::PollStatus framedPoll_out(FwIndexType portNum, Fw::Buffer &pollBuffer)
Invoke output port framedPoll.
 
bool isConnected_bufferAllocate_OutputPort(FwIndexType portNum)
 
bool isConnected_bufferOut_OutputPort(FwIndexType portNum)
 
void comOut_out(FwIndexType portNum, Fw::ComBuffer &data, U32 context)
Invoke output port comOut.
 
virtual void framedIn_handler(FwIndexType portNum, Fw::Buffer &recvBuffer, const Drv::RecvStatus &recvStatus)=0
Handler for input port framedIn.
 
void schedIn_handlerBase(FwIndexType portNum, U32 context)
Handler base-class function for input port schedIn.
 
Fw::InputCmdResponsePort * get_cmdResponseIn_InputPort(FwIndexType portNum)
 
void cmdResponseIn_handlerBase(FwIndexType portNum, FwOpcodeType opCode, U32 cmdSeq, const Fw::CmdResponse &response)
Handler base-class function for input port cmdResponseIn.
 
void set_bufferOut_OutputPort(FwIndexType portNum, Fw::InputBufferSendPort *port)
Connect port to bufferOut[portNum].
 
FwIndexType getNum_framedDeallocate_OutputPorts() const
 
FwIndexType getNum_framedPoll_OutputPorts() const
 
bool isConnected_bufferDeallocate_OutputPort(FwIndexType portNum)
 
void set_comOut_OutputPort(FwIndexType portNum, Fw::InputComPort *port)
Connect port to comOut[portNum].
 
void framedIn_handlerBase(FwIndexType portNum, Fw::Buffer &recvBuffer, const Drv::RecvStatus &recvStatus)
Handler base-class function for input port framedIn.
 
void set_bufferAllocate_OutputPort(FwIndexType portNum, Fw::InputBufferGetPort *port)
Connect port to bufferAllocate[portNum].
 
bool isConnected_framedDeallocate_OutputPort(FwIndexType portNum)
 
FwIndexType getNum_schedIn_InputPorts() const
 
FwIndexType getNum_bufferAllocate_OutputPorts() const
 
bool isConnected_framedPoll_OutputPort(FwIndexType portNum)
 
bool isConnected_comOut_OutputPort(FwIndexType portNum)
 
Drv::InputByteStreamRecvPort * get_framedIn_InputPort(FwIndexType portNum)