ISAAC
0.2.11
Flight software for the ISAAC project, adding functionality to the Astrobee robot, operating inside the International Space Station.
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#include <texture_processing.h>
Public Types | |
typedef std::shared_ptr< IsaacTextureAtlas > | Ptr |
typedef std::vector< std::size_t > | Faces |
typedef std::vector< std::size_t > | TexcoordIds |
typedef std::vector< Eigen::Vector2d > | Texcoords |
Static Public Member Functions | |
static IsaacTextureAtlas::Ptr | create (int64_t width, int64_t height) |
Class representing a texture atlas. Have to duplicate the code from texrecon as there are custom changes for ISAAC.