21       m_counterCycle(counterCycle),
 
   22       m_timeCycle(timeCycle)
 
   40     this->m_counterCycle = counterCycle;
 
   48     this->m_timeCycle = timeCycle;
 
   68     this->m_timeAtNegativeInfinity = 
true;
 
   76     this->m_counter = counter;
 
   85     this->m_timeAtNegativeInfinity = 
false;
 
  103     if (this->m_counterCycle == 0 && this->m_timeCycle == 0) {
 
  108     bool shouldTrigger = 
false;
 
  109     if (this->m_counterCycle > 0) {
 
  110       shouldTrigger = shouldTrigger || this->shouldCounterTrigger();
 
  112     if (this->m_timeCycle > 0) {
 
  113       shouldTrigger = shouldTrigger || this->shouldTimeTrigger(time);
 
  117     if (this->m_counterCycle > 0) {
 
  118       this->updateCounter(shouldTrigger);
 
  120     if (this->m_timeCycle > 0) {
 
  121       this->updateTime(shouldTrigger, time);
 
  124     return shouldTrigger;
 
  135     shouldCounterTrigger()
 
  140     bool shouldTrigger = (this->m_counter == 0);
 
  142     return shouldTrigger;
 
  153     bool shouldTrigger = (time >= nextTrigger) || this->m_timeAtNegativeInfinity;
 
  155     return shouldTrigger;
 
  159     updateCounter(
bool triggered)
 
  169       if (++this->m_counter >= this->m_counterCycle) {
 
  176     updateTime(
bool triggered, 
Fw::Time time)
 
  184     this->m_timeAtNegativeInfinity = 
false;