F´ Flight Software - C/C++ Documentation  NASA-v1.6.0
A framework for building embedded system applications to NASA flight quality standards.
BufferManagerComponentImpl.cpp
Go to the documentation of this file.
1 // ======================================================================
2 // \title BufferManagerComponentImpl.cpp
3 // \author tcanham
4 // \brief cpp file for BufferManager component implementation class
5 //
6 // \copyright
7 // Copyright 2009-2015, by the California Institute of Technology.
8 // ALL RIGHTS RESERVED. United States Government Sponsorship
9 // acknowledged.
10 //
11 // ======================================================================
12 
13 
15 #include <Fw/Types/BasicTypes.hpp>
16 #include <Fw/Types/Assert.hpp>
17 #include <Fw/Buffer/Buffer.hpp>
18 #include <new>
19 
20 namespace Svc {
21 
22  // ----------------------------------------------------------------------
23  // Construction, initialization, and destruction
24  // ----------------------------------------------------------------------
25 
28  const char *const compName
29  ) : BufferManagerComponentBase(compName)
30  ,m_setup(false)
31  ,m_cleaned(false)
32  ,m_mgrId(0)
33  ,m_buffers(nullptr)
34  ,m_allocator(nullptr)
35  ,m_memId(0)
36  ,m_numStructs(0)
37  ,m_highWater(0)
38  ,m_currBuffs(0)
39  ,m_noBuffs(0)
40  ,m_emptyBuffs(0)
41  {
42 
43  }
44 
47  const NATIVE_INT_TYPE instance
48  )
49  {
50  BufferManagerComponentBase::init(instance);
51  }
52 
55  {
56  this->cleanup();
57  }
58 
61  {
62  FW_ASSERT(this->m_buffers);
63  FW_ASSERT(this->m_allocator);
64 
65  if (not this->m_cleaned) {
66  // walk through Fw::Buffer instances and delete them
67  for (NATIVE_UINT_TYPE entry = 0; entry < this->m_numStructs; entry++) {
68  this->m_buffers[entry].buff.~Buffer();
69  }
70  this->m_cleaned = true;
71  // release memory
72  this->m_allocator->deallocate(this->m_memId,this->m_buffers);
73  this->m_setup = false;
74  }
75  }
76 
77 
78  // ----------------------------------------------------------------------
79  // Handler implementations for user-defined typed input ports
80  // ----------------------------------------------------------------------
81 
82  void BufferManagerComponentImpl ::
83  bufferSendIn_handler(
84  const NATIVE_INT_TYPE portNum,
85  Fw::Buffer &fwBuffer
86  )
87  {
88  // make sure component has been set up
89  FW_ASSERT(this->m_setup);
90  FW_ASSERT(m_buffers);
91  // check for empty buffers - this is just a warning since this component returns
92  // empty buffers if it can't allocate one.
93  if (fwBuffer.getSize() == 0) {
94  this->log_WARNING_HI_ZeroSizeBuffer();
95  this->m_emptyBuffs++;
96  return;
97  }
98  // use the bufferID member field to find the original slot
99  U32 context = fwBuffer.getContext();
100  U32 id = context & 0xFFFF;
101  U32 mgrId = context >> 16;
102  // check some things
103  FW_ASSERT(id < this->m_numStructs,id,this->m_numStructs);
104  FW_ASSERT(mgrId == this->m_mgrId,mgrId,id,this->m_mgrId);
105  FW_ASSERT(true == this->m_buffers[id].allocated,id,this->m_mgrId);
106  FW_ASSERT(reinterpret_cast<U8*>(fwBuffer.getData()) >= this->m_buffers[id].memory,id,this->m_mgrId);
107  FW_ASSERT(reinterpret_cast<U8*>(fwBuffer.getData()) < (this->m_buffers[id].memory + this->m_buffers[id].size),id,this->m_mgrId);
108  // user can make smaller for their own purposes, but it shouldn't be bigger
109  FW_ASSERT(fwBuffer.getSize() <= this->m_buffers[id].size,id,this->m_mgrId);
110  // clear the allocated flag
111  this->m_buffers[id].allocated = false;
112  this->m_currBuffs--;
113  }
114 
115  Fw::Buffer BufferManagerComponentImpl ::
116  bufferGetCallee_handler(
117  const NATIVE_INT_TYPE portNum,
118  U32 size
119  )
120  {
121  // make sure component has been set up
122  FW_ASSERT(this->m_setup);
123  FW_ASSERT(m_buffers);
124  // find smallest buffer based on size.
125  for (NATIVE_UINT_TYPE buff = 0; buff < this->m_numStructs; buff++) {
126  if ((not this->m_buffers[buff].allocated) and (size <= this->m_buffers[buff].size)) {
127  this->m_buffers[buff].allocated = true;
128  this->m_currBuffs++;
129  if (this->m_currBuffs > this->m_highWater) {
130  this->m_highWater = this->m_currBuffs;
131  }
132  Fw::Buffer copy = this->m_buffers[buff].buff;
133  // change size to match request
134  copy.setSize(size);
135  return copy;
136  }
137  }
138 
139  // if no buffers found, return empty buffer
140  this->log_WARNING_HI_NoBuffsAvailable(size);
141  this->m_noBuffs++;
142  return Fw::Buffer();
143 
144  }
145 
147  NATIVE_UINT_TYPE mgrId,
148  NATIVE_UINT_TYPE memId,
149  Fw::MemAllocator& allocator,
150  const BufferBins& bins
151  ) {
152 
153  this->m_mgrId = mgrId;
154  this->m_memId = memId;
155  this->m_allocator = &allocator;
156  // clear bins
157  memset(&this->m_bufferBins,0,sizeof(this->m_bufferBins));
158 
159  this->m_bufferBins = bins;
160 
161  // compute the amount of memory needed
162  NATIVE_UINT_TYPE memorySize = 0; // track needed memory
163  this->m_numStructs = 0; // size the number of tracking structs
164  // walk through bins and add up the sizes
165  for (NATIVE_UINT_TYPE bin = 0; bin < BUFFERMGR_MAX_NUM_BINS; bin++) {
166  if (this->m_bufferBins.bins[bin].numBuffers) {
167  memorySize +=
168  (this->m_bufferBins.bins[bin].bufferSize * this->m_bufferBins.bins[bin].numBuffers) + // allocate each set of buffer memory
169  (static_cast<NATIVE_UINT_TYPE>(sizeof(AllocatedBuffer)) * this->m_bufferBins.bins[bin].numBuffers); // allocate the structs to track the buffers
170  this->m_numStructs += this->m_bufferBins.bins[bin].numBuffers;
171  }
172  }
173 
174  NATIVE_UINT_TYPE allocatedSize = memorySize;
175  bool recoverable = false;
176 
177  // allocate memory
178  void *memory = allocator.allocate(memId,allocatedSize,recoverable);
179  // make sure the memory returns was non-zero and the size requested
180  FW_ASSERT(memory);
181  FW_ASSERT(memorySize == allocatedSize,memorySize,allocatedSize);
182  // structs will be at beginning of memory
183  this->m_buffers = static_cast<AllocatedBuffer*>(memory);
184  // memory buffers will be at end of structs in memory, so compute that memory as the beginning of the
185  // struct past the number of structs
186  U8* bufferMem = reinterpret_cast<U8*>(&this->m_buffers[this->m_numStructs]);
187 
188  // walk through entries and initialize them
189  NATIVE_UINT_TYPE currStruct = 0;
190  for (NATIVE_UINT_TYPE bin = 0; bin < BUFFERMGR_MAX_NUM_BINS; bin++) {
191  if (this->m_bufferBins.bins[bin].numBuffers) {
192  for (NATIVE_UINT_TYPE binEntry = 0; binEntry < this->m_bufferBins.bins[bin].numBuffers; binEntry++) {
193  // placement new for Fw::Buffer instance. We don't need the new() return value,
194  // because we know where the Fw::Buffer instance is
195  U32 context = (this->m_mgrId << 16) | currStruct;
196  (void) new(&this->m_buffers[currStruct].buff) Fw::Buffer(bufferMem,this->m_bufferBins.bins[bin].bufferSize,context);
197  this->m_buffers[currStruct].allocated = false;
198  this->m_buffers[currStruct].memory = bufferMem;
199  this->m_buffers[currStruct].size = this->m_bufferBins.bins[bin].bufferSize;
200  bufferMem += this->m_bufferBins.bins[bin].bufferSize;
201  currStruct++;
202  }
203  }
204  }
205 
206  // check that the initiation pointer made it to the end of allocated space
207  U8* const CURR_PTR = bufferMem;
208  U8* const END_PTR = static_cast<U8*>(memory) + memorySize;
209  FW_ASSERT(CURR_PTR == END_PTR,
210  reinterpret_cast<POINTER_CAST>(CURR_PTR), reinterpret_cast<POINTER_CAST>(END_PTR));
211  // secondary init verification
212  FW_ASSERT(currStruct == this->m_numStructs,currStruct,this->m_numStructs);
213  // indicate setup is done
214  this->m_setup = true;
215  }
216 
217  void BufferManagerComponentImpl ::
218  schedIn_handler(
219  const NATIVE_INT_TYPE portNum,
220  NATIVE_UINT_TYPE context
221  )
222  {
223  // write telemetry values
224  this->tlmWrite_HiBuffs(this->m_highWater);
225  this->tlmWrite_CurrBuffs(this->m_currBuffs);
226  this->tlmWrite_TotalBuffs(this->m_numStructs);
227  this->tlmWrite_NoBuffs(this->m_noBuffs);
228  this->tlmWrite_EmptyBuffs(this->m_emptyBuffs);
229  }
230 
231 } // end namespace Svc
Svc::BufferManagerComponentImpl::~BufferManagerComponentImpl
~BufferManagerComponentImpl()
Definition: BufferManagerComponentImpl.cpp:54
Svc::BufferManagerComponentImpl::setup
void setup(NATIVE_UINT_TYPE mgrID, NATIVE_UINT_TYPE memID, Fw::MemAllocator &allocator, const BufferBins &bins)
set up configuration
Definition: BufferManagerComponentImpl.cpp:146
Fw::Buffer::getData
U8 * getData() const
Definition: Buffer.cpp:60
Fw::MemAllocator::deallocate
virtual void deallocate(const NATIVE_UINT_TYPE identifier, void *ptr)=0
Deallocate memory.
U8
uint8_t U8
8-bit unsigned integer
Definition: BasicTypes.hpp:76
Svc::BufferManagerComponentImpl::BufferManagerComponentImpl
BufferManagerComponentImpl(const char *const compName)
Definition: BufferManagerComponentImpl.cpp:27
Buffer.hpp
Svc::BufferManagerComponentImpl::BufferBin::numBuffers
NATIVE_UINT_TYPE numBuffers
number of buffers in this bin. Set to zero for unused bins.
Definition: BufferManagerComponentImpl.hpp:81
Fw::Buffer::getContext
U32 getContext() const
Definition: Buffer.cpp:68
Svc::BufferManagerComponentImpl::cleanup
void cleanup()
Definition: BufferManagerComponentImpl.cpp:60
Fw::MemAllocator::allocate
virtual void * allocate(const NATIVE_UINT_TYPE identifier, NATIVE_UINT_TYPE &size, bool &recoverable)=0
Allocate memory.
Fw::Buffer
Definition: Buffer.hpp:43
Assert.hpp
Svc::BUFFERMGR_MAX_NUM_BINS
static const NATIVE_UINT_TYPE BUFFERMGR_MAX_NUM_BINS
Definition: BufferManagerComponentImplCfg.hpp:7
Svc::BufferManagerComponentImpl::BufferBins
Definition: BufferManagerComponentImpl.hpp:85
BufferManagerComponentImpl.hpp
Fw::Buffer::getSize
U32 getSize() const
Definition: Buffer.cpp:64
Svc::BufferManagerComponentImpl::BufferBins::bins
BufferBin bins[BUFFERMGR_MAX_NUM_BINS]
set of bins to define buffers
Definition: BufferManagerComponentImpl.hpp:87
Fw::Buffer::setSize
void setSize(U32 size)
Definition: Buffer.cpp:79
NATIVE_UINT_TYPE
unsigned int NATIVE_UINT_TYPE
native unsigned integer type declaration
Definition: BasicTypes.hpp:30
Svc::BufferManagerComponentImpl::BufferBin::bufferSize
NATIVE_UINT_TYPE bufferSize
size of the buffers in this bin. Set to zero for unused bins.
Definition: BufferManagerComponentImpl.hpp:80
FW_ASSERT
#define FW_ASSERT(...)
Definition: Assert.hpp:8
Svc::BufferManagerComponentImpl::init
void init(const NATIVE_INT_TYPE instance=0)
Definition: BufferManagerComponentImpl.cpp:46
Fw::MemAllocator
Definition: MemAllocator.hpp:44
Svc
Definition: ActiveRateGroupImplCfg.hpp:18
BasicTypes.hpp
Declares ISF basic types.
NATIVE_INT_TYPE
int NATIVE_INT_TYPE
native integer type declaration
Definition: BasicTypes.hpp:29