5 #if FW_PORT_SERIALIZATION
11 OutputSerializePort::OutputSerializePort() : OutputPortBase() {
14 OutputSerializePort::~OutputSerializePort() {
21 #if FW_OBJECT_TO_STRING == 1
22 void OutputSerializePort::toString(
char* buffer,
NATIVE_INT_TYPE size) {
23 #if FW_OBJECT_NAMES == 1
25 if (snprintf(buffer,
static_cast<size_t>(size),
"Output Serial Port: %s %s->(%s)", this->m_objName.toChar(), this->isConnected() ?
"C" :
"NC",
26 this->isConnected() ? this->m_connObj->getObjName() :
"None") < 0) {
30 (void)snprintf(buffer,size,
"%s",
"OutputSerializePort");
PlatformIntType NATIVE_INT_TYPE
void init()
Initialize the OS Abstraction Layer (OSAL)