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Lots of development and debugging tools require a binary to be instrumented with compiler flags. Trick does compiling and linking steps separately and uses several variables to propogate flags to different parts of the build. The following is a convenience function that can be added to your bashrc to easily modify the flags in your environment:

add-trickenv () {
    export CFLAGS="$CFLAGS $1"
    export CXXFLAGS="$CXXFLAGS $1"
    export LDFLAGS="$LDFLAGS $1"
    export TRICK_CFLAGS="$TRICK_CFLAGS $1"
    export TRICK_CXXFLAGS="$TRICK_CXXFLAGS $1"
    export TRICK_LDFLAGS="$TRICK_LDFLAGS $1"
    export TRICK_SYSTEM_CFLAGS="$TRICK_SYSTEM_CFLAGS $1"
    export TRICK_SYSTEM_CXXFLAGS="$TRICK_SYSTEM_CXXFLAGS $1"
    export TRICK_SYSTEM_LDFLAGS="$TRICK_SYSTEM_LDFLAGS $1"
}

To debug a sim, you will likely need to run a clean build of all of Trick with these flags set.

Tools that are known to work well with Trick

GDB/LLDB: -g

gcov: -fprofile-arcs -ftest-coverage -O0

tsan: -g -fsanitize=thread

asan: -g -fsanitize=address -fsanitize-recover=address

Suggest running asan instrumented sims with:

ASAN_OPTIONS=halt_on_error=0 ./S_main* <your args>