obj/glb/

glb_intersect_plane.pro


Routines

top glb_intersect_plane

NV/LIB/GLB

NAME: glb_intersect_plane PURPOSE: Computes the intersection of a plane with a GLOBE object. CATEGORY: NV/LIB/GLB CALLING SEQUENCE: int_pts = glb_intersect_plane(gbd, v, n) ARGUMENTS: INPUT: gbd: Array (nt) of any subclass of GLOBE descriptors. v: Array (1,3,nt) giving plane origins in the BODY frame. n: Array (1,3,nt) giving the plane unit normals in the BODY frame. OUTPUT: NONE KEYWORDS: INPUT: NONE OUTPUT: NONE RETURN: Array (np,3,nt) of points in the BODY frame, np is the number of points on the curve of intersection. STATUS: Complete MODIFICATION HISTORY: Written by: Spitale, 1/1998 Adapted by: Spitale, 5/2016

File attributes

Modification date: Mon Jan 7 14:49:55 2019
Lines: 55