11#if FW_ENABLE_TEXT_LOGGING
21 void ComSplitterComponentBase ::
30 port < static_cast<PlatformIntType>(this->getNum_comIn_InputPorts());
33 this->m_comIn_InputPort[port].init();
34 this->m_comIn_InputPort[port].addCallComp(
38 this->m_comIn_InputPort[port].setPortNum(port);
40#if FW_OBJECT_NAMES == 1
49 this->m_comIn_InputPort[port].setObjName(portName);
56 port < static_cast<PlatformIntType>(this->getNum_comOut_OutputPorts());
59 this->m_comOut_OutputPort[port].init();
61#if FW_OBJECT_NAMES == 1
70 this->m_comOut_OutputPort[port].setObjName(portName);
21 void ComSplitterComponentBase :: {
…}
83 portNum < this->getNum_comIn_InputPorts(),
87 return &this->m_comIn_InputPort[portNum];
94 void ComSplitterComponentBase ::
95 set_comOut_OutputPort(
101 portNum < this->getNum_comOut_OutputPorts(),
105 this->m_comOut_OutputPort[portNum].addCallPort(port);
94 void ComSplitterComponentBase :: {
…}
108#if FW_PORT_SERIALIZATION
114 void ComSplitterComponentBase ::
115 set_comOut_OutputPort(
117 Fw::InputSerializePort* port
121 portNum < this->getNum_comOut_OutputPorts(),
125 this->m_comOut_OutputPort[portNum].registerSerialPort(port);
134 ComSplitterComponentBase ::
135 ComSplitterComponentBase(
const char* compName) :
136 Fw::PassiveComponentBase(compName)
134 ComSplitterComponentBase :: {
…}
141 ComSplitterComponentBase ::
142 ~ComSplitterComponentBase()
141 ComSplitterComponentBase :: {
…}
152 getNum_comIn_InputPorts()
const
162 getNum_comOut_OutputPorts()
const
171 bool ComSplitterComponentBase ::
175 portNum < this->getNum_comOut_OutputPorts(),
179 return this->m_comOut_OutputPort[portNum].isConnected();
171 bool ComSplitterComponentBase :: {
…}
188 void ComSplitterComponentBase ::
197 portNum < this->getNum_comIn_InputPorts(),
188 void ComSplitterComponentBase :: {
…}
213 void ComSplitterComponentBase ::
221 portNum < this->getNum_comOut_OutputPorts(),
224 this->m_comOut_OutputPort[portNum].invoke(
213 void ComSplitterComponentBase :: {
…}
234 void ComSplitterComponentBase ::
PlatformIntType NATIVE_INT_TYPE
#define FW_NUM_ARRAY_ELEMENTS(a)
number of elements in an array
int PlatformIntType
DefaultTypes.hpp provides fallback defaults for the platform types.
#define PRI_PlatformIntType
PlatformAssertArgType FwAssertArgType
void init()
Object initializer.
Auto-generated base for ComSplitter component.
void comIn_handlerBase(NATIVE_INT_TYPE portNum, Fw::ComBuffer &data, U32 context)
Handler base-class function for input port comIn.