7#ifndef Svc_DeframerComponentAc_HPP
8#define Svc_DeframerComponentAc_HPP
144#if FW_PORT_SERIALIZATION
155 Fw::InputSerializePort* port
161 Fw::InputSerializePort* port
167 Fw::InputSerializePort* port
173 Fw::InputSerializePort* port
186 const char* compName =
""
418 static void m_p_cmdResponseIn_in(
427 static void m_p_framedIn_in(
435 static void m_p_schedIn_in(
PlatformIntType NATIVE_INT_TYPE
PlatformUIntType NATIVE_UINT_TYPE
C++-compatible configuration header for fprime configuration.
Output ByteStreamPoll port.
Enum representing a command response.
void init()
Object initializer.
Auto-generated base for Deframer component.
virtual void unLock()
Unlock the guarded mutex.
void bufferDeallocate_out(NATIVE_INT_TYPE portNum, Fw::Buffer &fwBuffer)
Invoke output port bufferDeallocate.
NATIVE_INT_TYPE getNum_bufferOut_OutputPorts()
void framedDeallocate_out(NATIVE_INT_TYPE portNum, Fw::Buffer &fwBuffer)
Invoke output port framedDeallocate.
void set_framedPoll_OutputPort(NATIVE_INT_TYPE portNum, Drv::InputByteStreamPollPort *port)
Connect port to framedPoll[portNum].
virtual void lock()
Lock the guarded mutex.
NATIVE_INT_TYPE getNum_bufferDeallocate_OutputPorts()
void schedIn_handlerBase(NATIVE_INT_TYPE portNum, NATIVE_UINT_TYPE context)
Handler base-class function for input port schedIn.
void set_bufferDeallocate_OutputPort(NATIVE_INT_TYPE portNum, Fw::InputBufferSendPort *port)
Connect port to bufferDeallocate[portNum].
virtual ~DeframerComponentBase()
Destroy DeframerComponentBase object.
void set_bufferAllocate_OutputPort(NATIVE_INT_TYPE portNum, Fw::InputBufferGetPort *port)
Connect port to bufferAllocate[portNum].
DeframerComponentBase(const char *compName="")
Construct DeframerComponentBase object.
Fw::Buffer bufferAllocate_out(NATIVE_INT_TYPE portNum, U32 size)
Invoke output port bufferAllocate.
Drv::PollStatus framedPoll_out(NATIVE_INT_TYPE portNum, Fw::Buffer &pollBuffer)
Invoke output port framedPoll.
NATIVE_INT_TYPE getNum_framedDeallocate_OutputPorts()
virtual void schedIn_handler(NATIVE_INT_TYPE portNum, NATIVE_UINT_TYPE context)=0
Handler for input port schedIn.
bool isConnected_framedPoll_OutputPort(NATIVE_INT_TYPE portNum)
void framedIn_handlerBase(NATIVE_INT_TYPE portNum, Fw::Buffer &recvBuffer, const Drv::RecvStatus &recvStatus)
Handler base-class function for input port framedIn.
NATIVE_INT_TYPE getNum_bufferAllocate_OutputPorts()
void cmdResponseIn_handlerBase(NATIVE_INT_TYPE portNum, FwOpcodeType opCode, U32 cmdSeq, const Fw::CmdResponse &response)
Handler base-class function for input port cmdResponseIn.
void set_bufferOut_OutputPort(NATIVE_INT_TYPE portNum, Fw::InputBufferSendPort *port)
Connect port to bufferOut[portNum].
void set_comOut_OutputPort(NATIVE_INT_TYPE portNum, Fw::InputComPort *port)
Connect port to comOut[portNum].
void bufferOut_out(NATIVE_INT_TYPE portNum, Fw::Buffer &fwBuffer)
Invoke output port bufferOut.
NATIVE_INT_TYPE getNum_schedIn_InputPorts()
void comOut_out(NATIVE_INT_TYPE portNum, Fw::ComBuffer &data, U32 context)
Invoke output port comOut.
bool isConnected_bufferAllocate_OutputPort(NATIVE_INT_TYPE portNum)
bool isConnected_framedDeallocate_OutputPort(NATIVE_INT_TYPE portNum)
virtual void framedIn_handler(NATIVE_INT_TYPE portNum, Fw::Buffer &recvBuffer, const Drv::RecvStatus &recvStatus)=0
Handler for input port framedIn.
bool isConnected_comOut_OutputPort(NATIVE_INT_TYPE portNum)
friend class DeframerComponentBaseFriend
Friend class for white-box testing.
bool isConnected_bufferDeallocate_OutputPort(NATIVE_INT_TYPE portNum)
NATIVE_INT_TYPE getNum_comOut_OutputPorts()
NATIVE_INT_TYPE getNum_cmdResponseIn_InputPorts()
NATIVE_INT_TYPE getNum_framedPoll_OutputPorts()
Fw::InputCmdResponsePort * get_cmdResponseIn_InputPort(NATIVE_INT_TYPE portNum)
@ NUM_CMDRESPONSEIN_INPUT_PORTS
@ NUM_SCHEDIN_INPUT_PORTS
@ NUM_FRAMEDIN_INPUT_PORTS
@ NUM_COMOUT_OUTPUT_PORTS
@ NUM_BUFFERDEALLOCATE_OUTPUT_PORTS
@ NUM_BUFFEROUT_OUTPUT_PORTS
@ NUM_FRAMEDDEALLOCATE_OUTPUT_PORTS
@ NUM_BUFFERALLOCATE_OUTPUT_PORTS
@ NUM_FRAMEDPOLL_OUTPUT_PORTS
Svc::InputSchedPort * get_schedIn_InputPort(NATIVE_INT_TYPE portNum)
virtual void cmdResponseIn_handler(NATIVE_INT_TYPE portNum, FwOpcodeType opCode, U32 cmdSeq, const Fw::CmdResponse &response)=0
Handler for input port cmdResponseIn.
NATIVE_INT_TYPE getNum_framedIn_InputPorts()
bool isConnected_bufferOut_OutputPort(NATIVE_INT_TYPE portNum)
void set_framedDeallocate_OutputPort(NATIVE_INT_TYPE portNum, Fw::InputBufferSendPort *port)
Connect port to framedDeallocate[portNum].
Drv::InputByteStreamRecvPort * get_framedIn_InputPort(NATIVE_INT_TYPE portNum)