18 const char *
const compName
19 ) : ExampleComponentBase(compName)
29 ExampleComponentBase::init(instance);
49 this->arrayArgsOut_out(portNum, a, aRef);
53 arrayReturnIn_handler(
59 return this->arrayReturnOut_out(portNum, a, aRef);
69 this->enumArgsOut_out(portNum, e, eRef);
79 return this->enumReturnOut_out(portNum, e, eRef);
87 this->noArgsOut_out(portNum);
91 noArgsReturnIn_handler(
95 return this->noArgsReturnOut_out(portNum);
99 primitiveArgsIn_handler(
109 this->primitiveArgsOut_out(
121 primitiveReturnIn_handler(
131 return this->primitiveReturnOut_out(
143 stringArgsIn_handler(
145 const str80String &str80,
146 str80RefString &str80Ref,
147 const str100String &str100,
148 str100RefString &str100Ref
151 this->stringArgsOut_out(
161 structArgsIn_handler(
167 this->structArgsOut_out(portNum, s, sRef);
170 PortStruct Example ::
171 structReturnIn_handler(
177 return this->structReturnOut_out(portNum, s, sRef);
190 this->serializeStatus = this->serialOut_out(portNum, Buffer);
PlatformIntType NATIVE_INT_TYPE
float F32
32-bit floating point
C++-compatible configuration header for fprime configuration.