| Line | Branch | Exec | Source |
|---|---|---|---|
| 1 | // ====================================================================== | ||
| 2 | // \title SocketComponentHelper.cpp | ||
| 3 | // \author mstarch, crsmith | ||
| 4 | // \brief cpp file for SocketComponentHelper implementation class | ||
| 5 | // | ||
| 6 | // \copyright | ||
| 7 | // Copyright 2009-2020, by the California Institute of Technology. | ||
| 8 | // ALL RIGHTS RESERVED. United States Government Sponsorship | ||
| 9 | // acknowledged. | ||
| 10 | // | ||
| 11 | // ====================================================================== | ||
| 12 | |||
| 13 | #include <Drv/Ip/SocketComponentHelper.hpp> | ||
| 14 | #include <Fw/Logger/Logger.hpp> | ||
| 15 | #include <Fw/Types/Assert.hpp> | ||
| 16 | #include <cerrno> | ||
| 17 | |||
| 18 | namespace Drv { | ||
| 19 | |||
| 20 | ✗ | SocketComponentHelper::SocketComponentHelper() {} | |
| 21 | |||
| 22 | ✗ | SocketComponentHelper::~SocketComponentHelper() {} | |
| 23 | |||
| 24 | ✗ | void SocketComponentHelper::start(const Fw::ConstStringBase& name, | |
| 25 | const FwTaskPriorityType priority, | ||
| 26 | const Os::Task::ParamType stack, | ||
| 27 | const Os::Task::ParamType cpuAffinity, | ||
| 28 | const FwTaskPriorityType priorityReconnect, | ||
| 29 | const Os::Task::ParamType stackReconnect, | ||
| 30 | const Os::Task::ParamType cpuAffinityReconnect) { | ||
| 31 | // Reconnect Thread | ||
| 32 | ✗ | FW_ASSERT(m_reconnectTask.getState() == | |
| 33 | Os::Task::State::NOT_STARTED); // It is a coding error to start this task multiple times | ||
| 34 | ✗ | this->m_reconnectStop = false; | |
| 35 | ✗ | Fw::String reconnectName; | |
| 36 | ✗ | (void)reconnectName.format("%s_reconnect", name.toChar()); // task name may safely truncate | |
| 37 | ✗ | Os::Task::Arguments reconnectArguments(reconnectName, SocketComponentHelper::reconnectTask, this, priorityReconnect, | |
| 38 | ✗ | stackReconnect, cpuAffinityReconnect); | |
| 39 | ✗ | Os::Task::Status reconnectStat = m_reconnectTask.start(reconnectArguments); | |
| 40 | ✗ | FW_ASSERT(Os::Task::OP_OK == reconnectStat, static_cast<FwAssertArgType>(reconnectStat)); | |
| 41 | |||
| 42 | // Read Thread | ||
| 43 | ✗ | FW_ASSERT(m_task.getState() == | |
| 44 | Os::Task::State::NOT_STARTED); // It is a coding error to start this task multiple times | ||
| 45 | ✗ | this->m_stop = false; | |
| 46 | // Note: the first step is for the IP socket to open the port | ||
| 47 | ✗ | Os::Task::Arguments arguments(name, SocketComponentHelper::readTask, this, priority, stack, cpuAffinity); | |
| 48 | ✗ | Os::Task::Status stat = m_task.start(arguments); | |
| 49 | ✗ | FW_ASSERT(Os::Task::OP_OK == stat, static_cast<FwAssertArgType>(stat)); | |
| 50 | ✗ | } | |
| 51 | |||
| 52 | ✗ | SocketIpStatus SocketComponentHelper::open() { | |
| 53 | ✗ | SocketIpStatus status = SOCK_ANOTHER_THREAD_OPENING; | |
| 54 | ✗ | OpenState local_open = OpenState::OPEN; | |
| 55 | // Scope to guard lock | ||
| 56 | { | ||
| 57 | ✗ | Os::ScopeLock scopeLock(m_lock); | |
| 58 | ✗ | if (this->m_open == OpenState::NOT_OPEN) { | |
| 59 | ✗ | this->m_open = OpenState::OPENING; | |
| 60 | ✗ | local_open = this->m_open; | |
| 61 | } else { | ||
| 62 | ✗ | local_open = OpenState::SKIP; | |
| 63 | } | ||
| 64 | ✗ | } | |
| 65 | ✗ | if (local_open == OpenState::OPENING) { | |
| 66 | // Open into a local descriptor and publish it under the lock | ||
| 67 | ✗ | SocketDescriptor descriptor; | |
| 68 | { | ||
| 69 | ✗ | Os::ScopeLock scopeLock(m_lock); | |
| 70 | ✗ | descriptor = this->m_descriptor; | |
| 71 | ✗ | } | |
| 72 | ✗ | FW_ASSERT(descriptor.fd == -1); // Ensure we are not opening an opened socket | |
| 73 | ✗ | status = this->getSocketHandler().open(descriptor); | |
| 74 | // Lock scope | ||
| 75 | { | ||
| 76 | ✗ | Os::ScopeLock scopeLock(m_lock); | |
| 77 | ✗ | if (Drv::SOCK_SUCCESS == status) { | |
| 78 | ✗ | this->m_descriptor = descriptor; | |
| 79 | ✗ | this->m_open = OpenState::OPEN; | |
| 80 | } else { | ||
| 81 | ✗ | this->m_open = OpenState::NOT_OPEN; | |
| 82 | ✗ | this->m_descriptor.fd = -1; | |
| 83 | } | ||
| 84 | ✗ | } | |
| 85 | // Notify connection on success outside locked scope | ||
| 86 | ✗ | if (Drv::SOCK_SUCCESS == status) { | |
| 87 | ✗ | this->connected(); | |
| 88 | } | ||
| 89 | } | ||
| 90 | |||
| 91 | ✗ | return status; | |
| 92 | } | ||
| 93 | |||
| 94 | ✗ | bool SocketComponentHelper::isOpened() { | |
| 95 | ✗ | Os::ScopeLock scopedLock(this->m_lock); | |
| 96 | ✗ | bool is_open = this->m_open == OpenState::OPEN; | |
| 97 | ✗ | return is_open; | |
| 98 | ✗ | } | |
| 99 | |||
| 100 | ✗ | void SocketComponentHelper::setAutomaticOpen(bool auto_open) { | |
| 101 | ✗ | Os::ScopeLock scopedLock(this->m_lock); | |
| 102 | ✗ | this->m_reopen = auto_open; | |
| 103 | ✗ | } | |
| 104 | |||
| 105 | ✗ | bool SocketComponentHelper::getAutomaticOpen() { | |
| 106 | ✗ | Os::ScopeLock scopedLock(this->m_lock); | |
| 107 | ✗ | return this->m_reopen; | |
| 108 | ✗ | } | |
| 109 | |||
| 110 | ✗ | SocketIpStatus SocketComponentHelper::reopen() { | |
| 111 | ✗ | SocketIpStatus status = SOCK_SUCCESS; | |
| 112 | ✗ | if (not this->isOpened()) { | |
| 113 | // Check for auto-open before attempting to reopen | ||
| 114 | ✗ | bool reopen = this->getAutomaticOpen(); | |
| 115 | ✗ | if (not reopen) { | |
| 116 | ✗ | status = SOCK_AUTO_CONNECT_DISABLED; | |
| 117 | // Open a network connection if it has not already been open | ||
| 118 | } else { | ||
| 119 | ✗ | status = this->open(); | |
| 120 | ✗ | if (status == SocketIpStatus::SOCK_ANOTHER_THREAD_OPENING) { | |
| 121 | ✗ | status = SocketIpStatus::SOCK_SUCCESS; | |
| 122 | } | ||
| 123 | } | ||
| 124 | } | ||
| 125 | ✗ | return status; | |
| 126 | } | ||
| 127 | |||
| 128 | ✗ | SocketIpStatus SocketComponentHelper::send(const U8* const data, const FwSizeType size) { | |
| 129 | ✗ | SocketIpStatus status = SOCK_SUCCESS; | |
| 130 | ✗ | this->m_lock.lock(); | |
| 131 | ✗ | SocketDescriptor descriptor = this->m_descriptor; | |
| 132 | ✗ | this->m_lock.unlock(); | |
| 133 | // Prevent transmission before connection, or after a disconnect | ||
| 134 | ✗ | if (descriptor.fd == -1) { | |
| 135 | ✗ | this->requestReconnect(); | |
| 136 | ✗ | SocketIpStatus reconnectStat = this->waitForReconnect(); | |
| 137 | ✗ | if (reconnectStat == SOCK_SUCCESS) { | |
| 138 | // Refresh local copy after reopen | ||
| 139 | ✗ | this->m_lock.lock(); | |
| 140 | ✗ | descriptor = this->m_descriptor; | |
| 141 | ✗ | this->m_lock.unlock(); | |
| 142 | } else { | ||
| 143 | ✗ | return reconnectStat; | |
| 144 | } | ||
| 145 | } | ||
| 146 | ✗ | status = this->getSocketHandler().send(descriptor, data, size); | |
| 147 | ✗ | if (status == SOCK_DISCONNECTED) { | |
| 148 | ✗ | this->close(); | |
| 149 | } | ||
| 150 | ✗ | return status; | |
| 151 | } | ||
| 152 | |||
| 153 | ✗ | void SocketComponentHelper::shutdown() { | |
| 154 | ✗ | Os::ScopeLock scopedLock(this->m_lock); | |
| 155 | ✗ | this->getSocketHandler().shutdown(this->m_descriptor); | |
| 156 | ✗ | } | |
| 157 | |||
| 158 | ✗ | void SocketComponentHelper::close() { | |
| 159 | ✗ | Os::ScopeLock scopedLock(this->m_lock); | |
| 160 | ✗ | this->getSocketHandler().close(this->m_descriptor); | |
| 161 | ✗ | this->m_descriptor.fd = -1; | |
| 162 | ✗ | this->m_open = OpenState::NOT_OPEN; | |
| 163 | ✗ | } | |
| 164 | |||
| 165 | /* Read Thread */ | ||
| 166 | |||
| 167 | ✗ | Os::Task::Status SocketComponentHelper::join() { | |
| 168 | ✗ | Os::Task::Status stat = m_task.join(); | |
| 169 | ✗ | Os::Task::Status reconnectStat = this->joinReconnect(); | |
| 170 | ✗ | if (stat == Os::Task::Status::OP_OK) { | |
| 171 | ✗ | return reconnectStat; | |
| 172 | } | ||
| 173 | ✗ | return stat; | |
| 174 | } | ||
| 175 | |||
| 176 | ✗ | void SocketComponentHelper::stop() { | |
| 177 | // Scope to protect lock | ||
| 178 | { | ||
| 179 | ✗ | Os::ScopeLock scopeLock(m_lock); | |
| 180 | ✗ | this->m_stop = true; | |
| 181 | ✗ | } | |
| 182 | ✗ | this->stopReconnect(); | |
| 183 | ✗ | this->shutdown(); // Break out of any receives and fully shutdown | |
| 184 | ✗ | } | |
| 185 | |||
| 186 | ✗ | bool SocketComponentHelper::running() { | |
| 187 | ✗ | Os::ScopeLock scopedLock(this->m_lock); | |
| 188 | ✗ | bool running = not this->m_stop; | |
| 189 | ✗ | return running; | |
| 190 | ✗ | } | |
| 191 | |||
| 192 | ✗ | SocketIpStatus SocketComponentHelper::recv(U8* data, FwSizeType& size) { | |
| 193 | ✗ | SocketIpStatus status = SOCK_SUCCESS; | |
| 194 | // Check for previously disconnected socket | ||
| 195 | ✗ | this->m_lock.lock(); | |
| 196 | ✗ | SocketDescriptor descriptor = this->m_descriptor; | |
| 197 | ✗ | this->m_lock.unlock(); | |
| 198 | ✗ | if (descriptor.fd == -1) { | |
| 199 | ✗ | return SOCK_DISCONNECTED; | |
| 200 | } | ||
| 201 | ✗ | status = this->getSocketHandler().recv(descriptor, data, size); | |
| 202 | ✗ | if (status == SOCK_DISCONNECTED) { | |
| 203 | ✗ | this->close(); | |
| 204 | } | ||
| 205 | ✗ | return status; | |
| 206 | } | ||
| 207 | |||
| 208 | ✗ | void SocketComponentHelper::readLoop() { | |
| 209 | ✗ | SocketIpStatus status = SOCK_SUCCESS; | |
| 210 | do { | ||
| 211 | // Prevent transmission before connection, or after a disconnect | ||
| 212 | ✗ | if ((not this->isOpened()) and this->running()) { | |
| 213 | ✗ | this->requestReconnect(); | |
| 214 | ✗ | status = this->waitForReconnect(); | |
| 215 | // When reopen is disabled, just break as this is a exit condition for the loop | ||
| 216 | ✗ | if (status == SOCK_AUTO_CONNECT_DISABLED) { | |
| 217 | ✗ | break; | |
| 218 | } | ||
| 219 | } | ||
| 220 | // If the network connection is open, read from it | ||
| 221 | ✗ | if (this->isOpened() and this->running()) { | |
| 222 | ✗ | Fw::Buffer buffer = this->getBuffer(); | |
| 223 | ✗ | if (buffer.isValid()) { | |
| 224 | ✗ | U8* data = buffer.getData(); | |
| 225 | ✗ | FW_ASSERT(data != nullptr); | |
| 226 | ✗ | FwSizeType size = buffer.getSize(); | |
| 227 | // recv blocks, so it may have been a while since its done an isOpened check | ||
| 228 | ✗ | status = this->recv(data, size); | |
| 229 | ✗ | if ((status != SOCK_SUCCESS) && (status != SOCK_INTERRUPTED_TRY_AGAIN) && | |
| 230 | (status != SOCK_NO_DATA_AVAILABLE)) { | ||
| 231 | ✗ | Fw::Logger::log("[WARNING] %s failed to recv from port with status %d and errno %d\n", | |
| 232 | ✗ | this->m_task.getName().toChar(), status, errno); | |
| 233 | ✗ | this->close(); | |
| 234 | ✗ | buffer.setSize(0); | |
| 235 | } else { | ||
| 236 | // Send out received data | ||
| 237 | ✗ | buffer.setSize(size); | |
| 238 | } | ||
| 239 | ✗ | this->sendBuffer(buffer, status); | |
| 240 | } else { | ||
| 241 | ✗ | Fw::Logger::log("[WARNING] %s failed to get buffer for recv\n", this->m_task.getName().toChar()); | |
| 242 | ✗ | (void)Os::Task::delay(SOCKET_RETRY_INTERVAL); | |
| 243 | } | ||
| 244 | ✗ | } | |
| 245 | } | ||
| 246 | // This will loop until stopped. If auto-open is disabled, this will break when reopen returns disabled status | ||
| 247 | ✗ | while (this->running()); | |
| 248 | // Close the socket | ||
| 249 | ✗ | this->close(); // Close the port entirely | |
| 250 | ✗ | } | |
| 251 | |||
| 252 | ✗ | void SocketComponentHelper::readTask(void* pointer) { | |
| 253 | ✗ | FW_ASSERT(pointer != nullptr); | |
| 254 | ✗ | SocketComponentHelper* self = reinterpret_cast<SocketComponentHelper*>(pointer); | |
| 255 | ✗ | self->readLoop(); | |
| 256 | ✗ | } | |
| 257 | |||
| 258 | /* Reconnect Thread */ | ||
| 259 | |||
| 260 | ✗ | Os::Task::Status SocketComponentHelper::joinReconnect() { | |
| 261 | ✗ | return m_reconnectTask.join(); | |
| 262 | } | ||
| 263 | |||
| 264 | ✗ | void SocketComponentHelper::stopReconnect() { | |
| 265 | ✗ | Os::ScopeLock scopeLock(this->m_reconnectLock); | |
| 266 | ✗ | this->m_reconnectState = ReconnectState::NOT_RECONNECTING; | |
| 267 | ✗ | this->m_reconnectStop = true; | |
| 268 | ✗ | } | |
| 269 | |||
| 270 | ✗ | bool SocketComponentHelper::runningReconnect() { | |
| 271 | ✗ | Os::ScopeLock scopedLock(this->m_reconnectLock); | |
| 272 | ✗ | bool running = not this->m_reconnectStop; | |
| 273 | ✗ | return running; | |
| 274 | ✗ | } | |
| 275 | |||
| 276 | ✗ | void SocketComponentHelper::reconnectLoop() { | |
| 277 | ✗ | SocketIpStatus status = SOCK_SUCCESS; | |
| 278 | // @non-terminating@: runs until the reconnect thread is stopped | ||
| 279 | ✗ | while (this->runningReconnect()) { | |
| 280 | // Check if we need to reconnect | ||
| 281 | ✗ | bool reconnect = false; | |
| 282 | { | ||
| 283 | ✗ | Os::ScopeLock scopedLock(this->m_reconnectLock); | |
| 284 | ✗ | FW_ASSERT(this->m_reconnectState == ReconnectState::NOT_RECONNECTING || | |
| 285 | this->m_reconnectState == ReconnectState::REQUEST_RECONNECT || | ||
| 286 | this->m_reconnectState == ReconnectState::RECONNECT_IN_PROGRESS, | ||
| 287 | static_cast<FwAssertArgType>(this->m_reconnectState)); | ||
| 288 | ✗ | if (this->m_reconnectState == ReconnectState::REQUEST_RECONNECT) { | |
| 289 | ✗ | this->m_reconnectState = ReconnectState::RECONNECT_IN_PROGRESS; | |
| 290 | ✗ | reconnect = true; | |
| 291 | |||
| 292 | } | ||
| 293 | // If we were already in or are now in RECONNECT_IN_PROGRESS we | ||
| 294 | // need to try to reconnect, again | ||
| 295 | ✗ | else if (this->m_reconnectState == ReconnectState::RECONNECT_IN_PROGRESS) { | |
| 296 | ✗ | reconnect = true; | |
| 297 | } | ||
| 298 | ✗ | } | |
| 299 | |||
| 300 | ✗ | if (reconnect) { | |
| 301 | ✗ | status = this->reopen(); | |
| 302 | |||
| 303 | // Reopen Case 1: Auto Connect is disabled, so no longer | ||
| 304 | // try to reconnect | ||
| 305 | ✗ | if (status == SOCK_AUTO_CONNECT_DISABLED) { | |
| 306 | ✗ | Os::ScopeLock scopedLock(this->m_reconnectLock); | |
| 307 | ✗ | this->m_reconnectState = ReconnectState::NOT_RECONNECTING; | |
| 308 | ✗ | } | |
| 309 | // Reopen Case 2: Success, so no longer | ||
| 310 | // try to reconnect | ||
| 311 | ✗ | else if (status == SOCK_SUCCESS) { | |
| 312 | ✗ | Os::ScopeLock scopedLock(this->m_reconnectLock); | |
| 313 | ✗ | this->m_reconnectState = ReconnectState::NOT_RECONNECTING; | |
| 314 | ✗ | } | |
| 315 | // Reopen Case 3: Keep trying to reconnect - NO reconnect | ||
| 316 | // state change | ||
| 317 | else { | ||
| 318 | ✗ | Fw::Logger::log("[WARNING] %s failed to open port with status %d and errno %d\n", | |
| 319 | ✗ | this->m_task.getName().toChar(), status, errno); | |
| 320 | ✗ | (void)Os::Task::delay(SOCKET_RETRY_INTERVAL); | |
| 321 | } | ||
| 322 | } else { | ||
| 323 | // After a brief delay, we will loop again | ||
| 324 | ✗ | (void)Os::Task::delay(this->m_reconnectCheckInterval); | |
| 325 | } | ||
| 326 | } | ||
| 327 | ✗ | } | |
| 328 | |||
| 329 | ✗ | void SocketComponentHelper::reconnectTask(void* pointer) { | |
| 330 | ✗ | FW_ASSERT(pointer != nullptr); | |
| 331 | ✗ | SocketComponentHelper* self = reinterpret_cast<SocketComponentHelper*>(pointer); | |
| 332 | ✗ | self->reconnectLoop(); | |
| 333 | ✗ | } | |
| 334 | |||
| 335 | ✗ | void SocketComponentHelper::requestReconnect() { | |
| 336 | ✗ | Os::ScopeLock scopedLock(this->m_reconnectLock); | |
| 337 | ✗ | if (m_reconnectState == ReconnectState::NOT_RECONNECTING) { | |
| 338 | ✗ | m_reconnectState = ReconnectState::REQUEST_RECONNECT; | |
| 339 | } | ||
| 340 | ✗ | return; | |
| 341 | ✗ | } | |
| 342 | |||
| 343 | ✗ | SocketIpStatus SocketComponentHelper::waitForReconnect(Fw::TimeInterval timeout) { | |
| 344 | // Do not attempt to reconnect if auto reconnect config flag is disabled | ||
| 345 | ✗ | if (!this->getAutomaticOpen()) { | |
| 346 | ✗ | return SOCK_AUTO_CONNECT_DISABLED; | |
| 347 | } | ||
| 348 | |||
| 349 | ✗ | Fw::TimeInterval elapsed = Fw::TimeInterval(0, 0); | |
| 350 | |||
| 351 | ✗ | while (elapsed < timeout) { | |
| 352 | // If the reconnect thread is NOT reconnecting, we are done waiting | ||
| 353 | // If we are no longer running the reconnect thread, we are done waiting | ||
| 354 | { | ||
| 355 | ✗ | Os::ScopeLock scopedLock(this->m_reconnectLock); | |
| 356 | ✗ | if (this->m_reconnectState == ReconnectState::NOT_RECONNECTING) { | |
| 357 | ✗ | break; | |
| 358 | } | ||
| 359 | ✗ | if (this->m_reconnectStop) { | |
| 360 | ✗ | break; | |
| 361 | } | ||
| 362 | ✗ | } | |
| 363 | // Wait a bit before checking again | ||
| 364 | ✗ | (void)Os::Task::delay(this->m_reconnectWaitInterval); | |
| 365 | ✗ | elapsed.add(this->m_reconnectWaitInterval.getSeconds(), this->m_reconnectWaitInterval.getUSeconds()); | |
| 366 | } | ||
| 367 | |||
| 368 | // If we have completed our loop, check if we are connected or if | ||
| 369 | // auto connect was disabled during our wait | ||
| 370 | ✗ | if (this->isOpened()) { | |
| 371 | ✗ | return SOCK_SUCCESS; | |
| 372 | } | ||
| 373 | |||
| 374 | // Check one more time if auto reconnect config flag got disabled | ||
| 375 | ✗ | if (!this->getAutomaticOpen()) { | |
| 376 | ✗ | return SOCK_AUTO_CONNECT_DISABLED; | |
| 377 | } | ||
| 378 | |||
| 379 | ✗ | return SOCK_DISCONNECTED; // Indicates failure of this attempt, another reopen needed | |
| 380 | ✗ | } | |
| 381 | |||
| 382 | } // namespace Drv | ||
| 383 |