Classes | |
class | Array |
class | ArrayFactory |
struct | CArray |
class | Communicator |
class | DataBundle |
struct | ElasticMaterialNames |
struct | ElasticStateNames |
class | Field |
class | FieldBundle |
class | FieldFactory |
class | Mesh |
class | MeshFactory |
class | Model |
class | MultiVariate |
struct | TimeDomainMetadataNames |
struct | TransducerExcitationNames |
class | TransducerWindowedSineParameterNames |
"Array.hpp" contains the class definition encapsulating a fixed size array. This allows a "in-family" transfer of arrays without requiring the use of a library, including the STL. The rationale being that extention to GPU or other device code usually prohibits the STL, and therefore avoidance of using std::vector<T> or std::array<T,int> in interface definitions becomes a requirement to ensure interface extensibility.
"Communicator.hpp" contains the class definition encapsulating the data communication among processes. This interface is intended to prevent leakage of any chosen inter-process communications library (e.g. MPI) into other parts of the software stack
"Field.hpp" contains the class definition encapsulating a data field attached to a mesh
"Mesh.hpp" contains class definitions for mesh and mesh factory objects.
"Model.hpp" contains a class definition for expected interactions for model/solver implementations. Currently, the class contains a minimal set of methods, as are minimally necessary for the execution of a model. As future model implementations are derived from this interface, new methods likely will be added for improved general functionality of this interface (adherence to: Open-Closed Principle).
"MultiVariate.hpp" contains the class definition for creating a generic scalar multivariate object